Are there plans to eventually add animations for the common enemies, or is it just going to be bosses?
We are working on adding *some* animations under conditions for smaller enemies, testing with the cockhuggers for now. We don't want to detail too much from the gameplay, so minor enemies will need specific conditions for that.
Medium enemies (punch shrimp, the orange with green hair creature, and the soon to come cyclops will all have at least two H sequences. They are not bosses and you can find them in the overworld once they have been introduced.
Finally, we plan on having intractable bosses later. We just choose kind of a poor design for the first boss for that purpose... We'll choose better on the next ones ^^