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Hmm, thanks for the feedback and the bug-hunting! The first one was intended though, as the class selection is suppose to happen when you first clear the level, I think it might not be clear enough, so I'll work on that. For the win, I'm thinking about changing a few things, namely, there will soon be reward for "winning", so that it won't be as painful to lose a few coins. Cheers, and have fun with the new class coming "soon enough".