throwing the solids is very awkward and almost impossible to effectively do while dodging attacks. most of the first boss’ attacks are too large to be dodged in the first place
Viewing post in Throw Platonic Solid to DESTROY Succubus! comments
again, projectiles are too big and too fast to dash around. an upward dash is nowhere near high enough, unless i’m already on a slope. and even then, the projectiles are so fast and so bunched together that you get hit 0.2 sec later by the one next to, or behind the attack you were trying to dodge.
i’ve had runs where i got bounced between projectiles and died literally 5 seconds after starting.
you can’t make a bad game, then wave it off as a skill issue