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(+1)

fun and hard, love the concept, love the mobs and how the game looks, like how driving is smooth but hard to control at the same time

to improve imo:

- getting heals is too hard  -> most frustrating part of the game

- structures should not be more punishing than enemies

- grapling hook could be more useful (catch heals, catch boosts for example)

- survided time in minutes

- custom weapon order/customisable keybinds for weapons

- metam lps mano

Thanks for the review! Good suggestions, we will work on those moving on. (Juro que vamos meter lps mano)