fun and hard, love the concept, love the mobs and how the game looks, like how driving is smooth but hard to control at the same time
to improve imo:
- getting heals is too hard -> most frustrating part of the game
- structures should not be more punishing than enemies
- grapling hook could be more useful (catch heals, catch boosts for example)
- survided time in minutes
- custom weapon order/customisable keybinds for weapons
- metam lps mano