Fair point, I don't know why I didn't think of it lol
Thanks for bringing this to my attention - it kinda looks like the script I was using for certain fights just stops working once the project has been deployed. In the editor, it all works fine, I've tested everything dozens of times.
So...yeah, that's kinda annoying as it will happen a few times during the game. Sorry about that, I'll try to fix this as soon as possible.