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(+2)

Cool idea, reminds me of the remote controled rockets in MGS1. Art style is especially well done!

The zoom in is a bit intense, making it hard to navigate as a bullet and tracking other bullets to intersept them, leading to some cheap deaths at time. And I unfortunately got stuck on the second level by shooting a switch a second time, so my character was blocked by the door.

Cool game still, I see some potential, good work guys!