Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Quite fun and I really liked the interpretation of the theme being all decisions made are by the player as the sword, all made solo too! I couldn't beat it, and I wished the RNG was controlled a bit more so that there are less chances of all enemies being tier 2 as soon as it becomes available, but still a pretty solid game. :)

(1 edit)

You're right about the RNG, but that was the quickest way for me to implement. I wanted set levels/ enemies as you progress, but that was cut. Thanks for Playing!

Having set levels but with the curses still being randomized may actually turn it into a pretty cool memorization game. I say go for it. 😃