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Great game, super well made and polished. I really enjoyed the twist at the end of each world where you have to select a few to bring with you. The game was very well crafted and almost entirely bug-free (lucky clover didn't seem to stack the way the text would imply?). The loads felt a little clunky (BIG load at the start and my game would freeze every time a new visual effect had to appear). But neither of those issues really hindered the game from feeling very complete and well-crafted. Kinda small but I was really impressed to see how much settings you took the time to include in a game jam game.

I actually ended up making a similar type of autobattler game, so it was really interesting to see where our designs diverged.

P.S. I gave Umblight a play while looking at last jam's submissions and really enjoyed the hidden information mechanics on the cards. Very clever stuff, looking forward to that full release eventually.

(2 edits)

The lucky clover, donut and lucky dice do all stack! However luck is handled in a weird way so that a 5x multiplier doesn't make it exactly 5x more likely. It's mostly because I made the system in a dumb way but also to keep it somewhat balanced. It will be getting a remake post jam.

The huge load times are mostly a web limitation. It's not as bad on the desktop versions.
Thanks for playing!

Hi there! The Steam page is out! https://store.steampowered.com/app/3499540/COMBOLITE

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