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This is probably the goofiest idea for the game jam I've seen, I love it. 360s will always be cool.

Really nice splin2D animations and enemy designs, really reminiscent of girls frontline. 

The cursor being visible in game threw me off for a bit at first as I wasn't sure if I should be using that to somehow aim the shots but I pretty quickly figured out it's just tied to the characters rotation. It's such a simple mechanic that ends up having a lot of depth as you can use it for bouncing around the arena dodging attacks as well as just attacking. Really satisfying to use.

Not sure if it was intentional or not, but I started the game with all 3 missions available from the start. I'd also like it if the player could start off after retrying a mission having already been dropped off the helicopter. it's a really nice animation but having it play every time you retry gets a bit irritating. Also naming tagging "Boss Rush" on the helicopter is a funny little detail I liked.

Good game! I really enjoyed playing it!

Hey, thank you for the comment and for trying the game out! Glad you enjoyed most of it, I forgot to add instructions on how the cursor works and what it is worth, it is used to look forward in case you are trying to run away from enemies and you wanna focus on them so that they don't go outside of the frame, apologies for the lack of instructions regarding the cursor. 

Regarding the helicopter part, I was planning to have the player choose a buff before dropping off the helicopter, but sadly, I ran out of time for that. Overall I am happy you enjoyed the spinning mechanic.