Solid fast-paced BagPiggy classic. I quite enjoy the iterations you've taken this time - the lack of invul frames and the shift to more ranged-based combats really opens up the boss attack patterns to be more bullet-hell style.
The depleting health and the melee attacks are quite fun and well executed but I wish more was done with it.
Boss designs are really well done and not a pushover at all, had to retry a few times. I find the last phase of the second boss a bit rough on the edges due to the frequency of its attacks blocking the players' bullets.
Really easy to get into and have fun.