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(+1)

I always like dungeon crawlers, so you get a +1 from me!

The bosses are fine, each have their own gimmick to attack, although I do wish they had either less health or more phases so it wouldn’t feel as repetitive/like they’re damage sponges.

The room selection is a bit confusing at first, as you can’t go back to rooms previously visited, or go into “dead ends” (due to not being able to revisit a choke point during room selection.)

Overall, I think you’ve got a good basis for a great game!