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The pixel art in this game is beautiful. I love the background, and especially the clouds. The swords also look powerful and awesome! In the sound department, the music helps to give a relaxed feel to the game while the sound effects help with immersion. 

Regarding the menus, the mechanics of each one of them is explained well! 

The story is emotional, and the sword collecting aspect that follows it is quite interesting! I spent close to an hour fighting and collecting parts, making a sword army that satisfied me. I really liked the fact that we can find parts that already come with beneficial effects, and that we can put an aura on these parts without substituting the effect that came with the piece. Really makes you feel like that sword is  s t a c k e d  up.

The others have said a lot of the things that I'd say, like having floating damage numbers when dealing/receiving a hit, in-game descriptions of effects, among other things. It's interesting to think of things that could be implemented in the future, though. Maybe quests with boss battle-ish sword fights? 

Also, I played this game on my phone, and it worked perfectly. This game is really really solid. I enjoyed my sword-collecting experience. Good work!

This is how my collection looked by the end. I'm a big fan of the bread "dagger", myself. It's not very good during battle, though...