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I’m sorry but I’m still working on this game, so I can’t give the source code for this exact project. But if you want you can use an older version I made open source a while ago: Retro Racing 64. It’s not really the same, the physics are messed up, it has only 1 track, the tracks are built differently, there are no bots, etc. But it could be useful as a starting point. At least the camera code is mostly the same. And for the physics, the logic is actually really simple, I based the code on this article: Simple 2D car steering physics in games

Thanks anyway, the initial idea was to publish something i had in mind using your stuff, but it's better to just figure out how things work and then start working on a project of my own