very difficult to focus on the boss without lock on. The window to attack is way too small and the HP bar of the boss is way too large to justify this design with less attack window and not enough range. I had to find the right attack window, aim the camera right or hope the camera is in the correct position, hit dash to get very close then attack to land a hit.
it is a game designed for the experts for sure.
The art is brilliant though. The UI should be rendered in the same resolution with the game for consistency.