Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

That was pretty cool; unique weapons like the thrower, and interesting enemy ideas! The gameplay loop is more unconventional so I didn't realize upgrades were still active or what they do because the crank stopped moving, but everything seemed polished that was the one thing that wasn't as clear. I think you're also using a preset/plugin for Godot for the options which I realized I should have done as well for jams lol.