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I really like the art and the brain drone's design, plus, I think the UI is pretty good and the ambientation is cool. i think the enemies are a little bit unforgiving, especially when I wanted to exit one of the cryopods' rooms. The doorway is pretty narrow and, since I don't have a way to defend myself, I kept getting bombarded by enemy after enemy without the chance to even leave the room. I feel like the controls are a little bit off and the double jump doesn't work that well (I needed to hold spacebar to fully jump and the moment I let go the gravity dragged me down with such force the second jump pretty much didn't work). I feel like a little bit of visual or audio feedback when interacting with the pods would be great. I just didn't know if I was doing anything whenever I pressed E and got pretty confused. Plus, I think the map design is a little bit desorienting, since I couldn't really get to the third cryopod without first finding the main computer and the double jump (at first I honestly didn't know you could pause to see the map, so that's my bad), but I think it's kind of awkward that the third pod is the first one to get attacked and you basically need to course through the whole map and get all of the upgrades in order to reach it. But anyway, I still think the concept has a lot of potential as a cool sort of tower defender. Maybe it would be nice if we could shoot back at the enemies? IDK, still had fun tho!