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(+1)

Really striking visuals, especially with the scanner mechanic. I liked that chromatic aberration was the health indicator, it made it very tense to not know exactly how much power you had left. Took me a while to realize that you're really supposed to drift as much as possible with no input to conserve energy—probably should have realized sooner given the name of the game lol. Also never felt like I quite had a hang on how memory worked or affected my power level, but that didn't hamper my enjoyment. Great job!

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Well. I'm really glad you enjoyed it that way, but thanks to your comment, I found out a glaring problem with my game - i had the wrong file set as play in browser, thats why the UI didn't work.

¯\_(ツ)_/¯

(+1)

Oh no, glad I could surface that. For what it's worth I really I enjoyed the minimalist look!