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(2 edits) (+1)

Ok, i decided to give this game a second chance, since now i understand how this whole game jam works. I've already told about art - i liked it. But movement controls with a mouse are not intuitive, i see you wanted to add some old school rpg style, but i'm not sure that combined good with such dynamic gameplay. Also your attacks have no impact on your enemies. It would be cool if they stunned at least for a second, no, they are just spamming without letting you to take a breath. About music and sfx - where? Throat singing and "pew pew" are not enough.

Conclusion: I had fun while playing it, but some changes would make this game better, at least for nit-pickers like me. I see you tried hard on this game, but some gameplay decisions make player just suffer. If you want to continue working on this game, take some notes. I wish a good luck for you and your projects.

Thank You,

this is how criticism works, you don't like something you suggest changes, you don't need to even to make a lengthy comment about it just say "movement sucks, WASD would be nice" that's it.

I'll check yours tonight, sorry for popping off.