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(+1)

Thanks for playing, sorry about the difficulty, I felt it was safer to go easier than harder, especially with how taxing the circle drawing mechanic can be. The boss's health is actually calculated using the average heavy attack damage of the best weapon in your inventory and multiplying it by around 6 haha. I think I intended for a boss to go down in 6 heavy attacks or 200 light attacks.

(+1)

it's ok i also went into the safe side and made my bosses easier! but sometimes when you make easy bosses you can  make a harder diffculty or make more bosses! maybe make the heavy attacks deal less damage

overall a nice game and i'd like to see an update!