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(+1)

Hi! I wanted to say a few words about the art style - it’s really cool. I especially liked the demon eyes that open in the background at the end of the game. The only thing that felt a bit off was the outlines on both the demons and angels, which seemed slightly out of place with the rest of the style.

As for the gameplay, the game was easy to finish, but I didn’t quite understand when killing an angel ends the game and when it doesn’t. Perhaps it might be a good idea to mention it in the description.

Overall, I really enjoyed the combination of music and visuals. Perhaps adding more mechanics could increase the game's duration, though I understand that would be a challenge to do in just two weeks. Good luck with further improvements!

(+1)

Thanks for feedback!!

The scarf/trail on the sword is actually your health bar. Dashing and Hitting angels costs you (reduces) while killing demons heals up (increases the trail).  It ended up being badly communicated in game and we are not sure we can update the description after deadline, so it is what is. 

Thanks again for playing and sharing.