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Once I realized the weakness of my flesh, I turned into a machine that chases after my beyblade and strikes it.

Very good game, very fun gameplay, you really cooked with the idea of being The One Who Revs. Final boss being extremely cheesable by walking into the squares and throwing the beyblade and letting it rip an exploit or a feature? It sounds like a feature because otherwise the fight is pretty boring, as you A) have to let it bounce across the room and hit the shields very slowly, or B) pick it up constantly to throw it straight at the boss instead of waiting for the DVD logo to hit the corner of your TV.

Would have liked a fight in a corridor to maximize the dopamine of seeing it bounce and HIT come up as the boss' HP melts. My relationship with that beyblade was so parasitic I was feeling like Kurosaki Ichigo. I'll probably never forget I played this game.