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I really like the design of the characters, especially the scissors. I don't really care for the weird perspective of the levels though. The shape changing was interesting, (even if it was done to death this game jam) but a bit buggy since when you die you stay the same shape you were before, but can't change back to the basic shape until you move around a bit (but only one other shape can actually move).

I think there should be more of an indication when you make it to a checkpoint. I was never sure if I had triggered them or not when I was playing.

I also couldn't get past the pit after the staplers, and I only managed to get past it by switching back and forth between the base shape and the plane shape, since you seem to maintain forward momentum while changing shapes, but aren't affected by gravity.