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(+1)

Loved the name and theme, the three-act structure, the use of domains and a crux of conflict to help players get into character.

Minorest of notes - ‘exhausting’*

This has a lot of promise as a worldbuilding game, too - I can see a fascinating campaign/oneshot spiraling out from the central idea of ‘the barely-holding-it-together gods are wiping the slate clean to begin again’! Nice job.

Thanks! (and yeah that **** typo got away from me :D )