thank you so so much for the really in-depth feedback!! that was so sweet and cool of you!!!! we tried to really focus on the feeling of being powerful overtime so im glad it translated!
also the mouse feedback is SO valid, i got it a few times and 100% agree, we'll add a line or illustration to indicate the mouse when the jam's over! i think what helped with making the big enemies so detailed is that i didnt have to animate them which allowed me to go really hard haha