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The concept sounds cool, and I like that it occurs within a set grid, so there's potential for lots of board manipulation and management, but I'm afraid I wasn't able to figure how the things I do on the board are affecting my game for better or worse. I run out of money, waited til 5, then it was game over. I think it could use a couple example screenshots of a "successful" game, maybe?

Thanks for playing! Yeah, it's definitely in a rough state and I didn't get to flush it out as much as I would've liked to :/