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(+1)

When will you add auto-thrust to the VR mode? 

I know you mentioned that it's in the pipeline already - it's just quite immersion-breaking when you cannot interact on the same level as on the Desktop version.

immersion breaking that you can't do an automatic animation in VR. kek

(1 edit)

What other suggestions do you have? They're not planning to add full-body tracking and the current solution is to grab your entire torso with your hand to move the whole player avatar.