Very interesting movement system, I definitely have some thoughts. I am unsure if I am just bad at it but it does feel like when facing up against goblins you have no choice but to tank some damage while you wait for your bar to fill up enough, either that or you happen to get lucky and time it up but I never quite felt like I knew how to handle goblins without taking any damage. I do really like the idea of tying the hammer and the movement together like this though, it is really original and its pretty satisfying to land it at max meter. Good entry!