Power Lines has immaculate pacing, which has gotta be tough to get right in such a compact game! There was plenty of time spent on build-up, and the first jumpscare really caught me off guard! And no horror game is complete without a "you've got to be kidding me, there's no way I'm going back in there" moment, which you executed very well. I also liked that despite being told outright how to dodge the monster's attacks (thanks Gideon!), the placement of trees meant I had to still be mindful of positioning even once I knew the strategy.
If this wasn't a jam submission and you'd had unlimited time to make it, I'd hope for a little more variety, but I think you made the right choice in keeping the experience focused. As it stands, there's still plenty of room for surprises in these dark woods.
Great stuff- I'm glad your game is getting attention!