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Devlog Update – Progress on Animations and Game Development

Completed Character Animations

I’ve finished animations for 23 actors in my RPG Maker MV project. Each one now has their movements, attacks, and special effects properly animated.

New Character: Baron Ozma

I've also added a new actor to the roster: Baron Ozma. This brings my total number of actors to 24.

Other Progress

Alongside animations, I’ve been refining various aspects of the game:

  • Elemental System Finalized – Ensuring that each element has a distinct identity.
  • Synthesis Items Developed – Expanding crafting materials with unique elemental and tech-based themes.
  • Legendary Weapons List – Selecting and refining weapon types while maintaining strong thematic consistency.
  • Weapon & Item Theming – Making sure names and concepts align with the world’s lore and mechanics.

Current Focus: Finding New Tilesets

I'm currently searching for new tilesets to enhance the game's environments. Finding the right style is important to maintain consistency with the game's overall aesthetic and themes.

Next Steps

With animations nearly complete, I’m focusing on refining weapons, abilities, and gameplay mechanics while also improving the game’s environments with new tilesets. More updates soon!