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(1 edit) (+1)

Cheers for playing!

- Keybinds. Probably been said by other people.

They should've been added by now, but due to some unplanned delays I wasn't able to get them in this build. Next one should have the menus redone finally with rebinding functions implemented.

- Numbers in the menu as an option in settings?

Could you clarify what you mean by this?

- Turret direction vs reticle position indicator. Maybe a line?

Someone else requested an aim assist/laser line awhile ago. I'll see if I can have that as an option in the settings once they're redone.

- Maybe make it a bit clearer what environmentals will explode and damage you? Or give a list and images somewhere..

Noted.

It'd be nice to have something between Death By A Thousand Small Cuts Of 20mm, and Postal Code Killing Cannon. Maybe a nice 50mm stutter, or resurrect the HSTVL's cannon from the dead....and perhaps, a straight up 105mm Cannon? :P

I felt a basic tank gun might be boring but other people have asked for it too, so it's definitely going to make it in. Some intermediate burst fire weapons will probably be needed to space out the more heavy hitters too.

An unfortunately realistic plasma cannon? Exceptional against soft targets. Worthless against armor. The plasma superheats things with water in them to the point of exploding.

I like the idea of seeing the enemies burst into steam and smoke instead of just burning with the flamethrower. Sounds like it would have some pretty satisfying sound design.

Thanks again!