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I'll have to look into that because there were supposed to be only two characters capable of hitting you at 100% dodge (two of the semifinal bosses, the wind one has 100% hit rate no matter what, and the dancing one is testing your dodge parameter, so she can get results that surpass 100%). The other ones should be mostly dodgeable unless they crit. Thank you for the report.

Thank you for praising it, and I'm also happy to hear you got far despite the confusion (and probably few of the metaupgrades), as balancing it to be able to get by without the info you unlock as your cycles go on was important to me. I didn't expect the systems to be so hard to understand, so that balance was completely wack, (as in, I assumed youd be able to figure what actions are effective against certain enemies, but due to the lack of explanations it really felt like a guessing game) but the winnability of the encounters being alright is big to me. 

Precious feedback, thank you very much!