Thank you so much for playing! Yeah I tend to get a little too overambitious with projects so that's why this is a bit long lol. To answer some of your criticisms:
1. Moving while throwing the scythe was absolutely a plan originally but having to implement the animator to contain all the different instances was a bit daunting to me for the amount of time I had so if this becomes a full game you can bet it will have that as a feature
2. The computer enemy was a bit tough to beat for sure. I felt the paper was too easy so I wanted to add a sort of mini-boss type character but balancing was not really done too well on it unfortunately
3. When you say environmental markers do you mean like an arrow pointing to where it is off screen? Just curious idk what you mean by this.
Thanks for also suggesting my friends to get itch accounts. I'll see if they want to get them so they can rate some games. Thanks again for playing and for the feedback!
Viewing post in The Power Within jam comments
For 3# yes you could put an arrow for a tutorial section for example, but in other cases you can add dark spots to imply they've been hit before. Other ideas are stuff like road signs or anything else to subtly show where you need to throw, like maybe a collectable you have to throw the scythe at to collect?