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(+1)

Thanks for playing! I am glad you enjoyed it!

There are 2 systems in place that help with the EXP grind.

 Summoners - if you don’t kill them they just keep spawning you more and more mobs to get experience from

Exp Value changes - skeletons give 1exp, goblins 5, humans / dwarf give 10 

I adjusted the exp “function” for the average play time of ~25-30 minutes (if one doesn’t die on purpose), so this game does indeed take longer then most 

When it comes to the “premium selection” upgrade there is a cheeky little thing. If you die on purpose while only basic skeletons are present - you get a goblin for free!!! 

Additional hidden mechanic is that everyone gets a “charge” of premium selection after the first armoured skeleton is spawned to get “the feel of mechanics”