Thanks for playing! I am glad you enjoyed it!
There are 2 systems in place that help with the EXP grind.
Summoners - if you don’t kill them they just keep spawning you more and more mobs to get experience from
Exp Value changes - skeletons give 1exp, goblins 5, humans / dwarf give 10
I adjusted the exp “function” for the average play time of ~25-30 minutes (if one doesn’t die on purpose), so this game does indeed take longer then most
When it comes to the “premium selection” upgrade there is a cheeky little thing. If you die on purpose while only basic skeletons are present - you get a goblin for free!!!
Additional hidden mechanic is that everyone gets a “charge” of premium selection after the first armoured skeleton is spawned to get “the feel of mechanics”