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(+1)

The main mechanic is implemented very well! the levels make great use of bouncing the cythe around. The part in the first level where you need to bounce the scythe a bunch before the boss is a little frustrating though, since you need to throw it in a very specific way for it not to get stuck. I think with some more polish to the visuals and levels, this could be an even better game!

Absolutely agree with that final section you were talking about. I was going to alter it but I didn't have enough time unfortunately. With that said, I'll polish that kind of stuff in a full release. Thank you!