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This game has nice atmosphere and music.

Some of the red anomolies stop triggering if you've been through them before and return to them later. 
There also appears to be a softlock in the first area, when you come across two red push blocks, if you move them together you can't jump out of the pit (this is where I got stuck as I couldn't reach anything to interact with)

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Interesting! Thanks for the info and thank you for the feedback! Much appreciated!

I'll make sure to fix this. Just to make sure so that I understand the issues, when you say red anomalies, you mean the red orbs right? Which one(s) in particular, if I may ask. 

When it comes to the two blocks you mentioned, am I right to assume you meant putting them on top of each other by grabbing them? 

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Yes I tried grabbing by pressing E on keyboard and Right Shoulder button on controller and she wouldn't grab the blocks. I'd recommend putting prompts for that in game.

I just retried it, sometimes grab works, sometimes it doesn't. I had to press grab a few times while running against the blocks but at least that solves the soft lock :)

Stacking blocks isn't always consistent, sometimes the one you're holding will occasionally send the other flying. Once it knocked another block through the dimensional cube and I had to physics glitch it back onto the same plane.

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Great feedback! Thanks! I'll check out why the grab doesn't work. An initial thought that comes up is that the grab triggers twice in quick succession, thus grabbing and releasing instantly. 

Yeah, the box physics is wonky at the moment haha. It is one of the next todos. I know what the issue is. Long story short, grabbing an object which sits below another gives a quick impulse force onto the one on top. Also, grabbing an object "overrides" the forces and blocks, meaning the block can be pressed through another one. In other words, it is an issue with high prio. 

Thanks for all the valuable feedback!