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Thanks! I'm really enjoying making these "zero" games, they're effectively just prototypes for larger games but still fully functional games in their own rights, so I get the best of both worlds (not having to worry about them feeling feature complete while still getting the same amount of gameplay out of them as my non-zero games).

I wasn't too sure on if the artstyle would work originally but seeing it in full motion really does offset how bad I am at art. If I had more time for the art I'd definitely be expanding this game more.