Awesome concept very well executed! Draft and Graft takes me back to the golden age of flash- it has that undeniable morbid and grungy appeal that commercial releases just can't satisfy. Personality emanates from every ruptured pustule on display. The flailing limb combat never got stale for me, and the item descriptions were entertaining across the board. I also loved how stylized the UI was while still maintaining clarity. The grafting table subscreen serving as the player stat visualizer was especially great.
I'm impressed at how good the game's balance is given how little time is left for testing on a jam deadline. I really felt like my build choices mattered, and it was fun strategizing about synergies and seeing how my upgraded abomination fared against the next baddie. One feature that really stood out to me was the small random chance of losing a limb when rerolling the shop. I love it when games tempt me to be just a little greedy and make risky choices.
Great work to you and your team, I'm hoping I can survive to Round 20 on my next play!