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Played the second and third disc but I didn't really understand how they're intended to play out. The only way I could figure out to avoid damage on disc 2 was by laying down the whole fight, and on disc 3 that didn't work so I just keep dying. I assume it's just unfinished, but just want to make sure I'm not missing something.

The style and idea are cool though! Do you plan to continue it after the jam?

(+1)

Hello! Thank you for trying my game out! Yeah, the gameplay is still quite sloppy hehe, guess that's what happens when you don't manage time right. About avoinding damage, I only had the laying down mechanic, but was thinking about having shields based on stamina or something as well, ideally the shooting mechanics (left mouse or space bar) should "destroy" the obstacles one by one as well, I'd love to have some other takes on this tho. 

I do plan to keep trying to develop this, so I might change the post to draft on the next few days after the jam is over. I'm really happy you liked the style and concept! Those were the only parts I gave myself decent time to develop lol, so I'm glad it kind of worked out at least for those aspects. I just tried your game, it is so beautiful! The whole atmosphere given by the aesthetics and sound is just captivating, your take on the theme was really creative as well, I'm glad you commented here so I got the chance to play it!