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(+1)

I had a look in the code, and what happens is that when the game starts it defines what locations should be available in the map, but if you start the game from a load file, it may skip that part. I will update the code to address that, but the work around at the moment will be to start a fresh game I'm afraid.


Also, thank you for reaching out and support!

Ah, I see. I did start the game from a load file. I instead will start a new game altogether, as you recommended. Thanks for the quick response!

(+1)

I just uploaded a new zip file to fix the issue.

It will be just 2 small files that needs to be replaced on the /game folder.

Just replace the chapter2.rpy and prologue.rpy files at the game folder, and now when starting the content from version 0.2, it should correctly load the locations.

I just want to confirm that your fix worked, and I was able to play through the new content. Enjoyed it!