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(+1)

Cool game. It took me some time to get used to controls to predict where to stand and how hard should I punch, but once I got there it was manageable.

I kind of disagree with game description as "fast pace" though. Personally I would like all a little bit faster. Especially when I got stuck with one last enemy in kind of stale-mate situation, where I was unable to hit him and it was little boring to wait for new bottles to spawn. It might be interesting if the poison pond got bigger when you hit it with another bottle or something.

But overall it was realtively fun.

I like that idea thanks for the feedback. I was hoping to make the poison pooling system a little more intuitive but I ran out of time to implement it.