I'd be really interested in hearing more of your thoughts on this! I implemented the mop game, and making it somewhat janky was an intentional design choice (not this much though, apparently Unity browser builds can increase sensitivity compared to the editor).
I think I didn't exactly hit the right note the first time. You're the first person who had respone I intended, to most people it was just frustrating:D
Do you have any examples of games where you had a similar experience? Not to copy or anything of course haha, just to see what makes those designs work.