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Awesome! Making a turn-based rpg in a week is no easy feat! Quite impressive. I loved the art style and overall adventure feel of the game. I loved the color choice. It really made the game art pop. The enemy "breathing" animations were also really cool. The player moved way too fast. The battles were fun, but could get a little long and boring. I wish there was more enemy variety and that there was either some point to slaying enemies, or that they would chase you so you have to fight them. There was a good variety of weapons and abilities and I thought the freezing mechanic was incredibly clever, but just like the enemies all the abilities were very similar and there was no description telling you what each one did. I also encountered a bug in which the fireball spell would heal me and not do damage to the enemy (fireball not warm self). All in all I loved playing your game and hope you expand upon it.

Thankyou for the feedback! I'll definitely need to take a look at some of those abilities, seems I got some of the numbers wrong :/

I definitely think I'll take a crack at some of your suggestions, I actually have half the code to examine items (just never got it finished) - and the enemies all have inventories that I wanted to allow the player to loot. With a bit more time I could make a bunch of new enemies and items too!

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Nice! I'm looking forward to seeing your additions!