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Fun game! I loved how intense the screen would get as the game progressed. Something that I noticed though was that there was no punishment for not shooting the ducks, and that the game didn't really get harder after 20k points. I ended up just purposefully missing a shot when I felt done. I think having the game get harder would make it more engaging after a certain point. Overall, I did enjoy the core gameplay, and the animations of the screen changing and ducks getting shot at along with the sound effects were great!

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Wow, that's an amazing score! You're going on the leaderboards!

You're absolutely right about the difficulty. There's three things we plan on implementing for the post jam update:

- Ducks will progressively spawn faster and flying ducks can move faster

- Missing a duck makes you lose a life

- An actual enemy duck

The last one is a bit of an incognito, but we're almost done with the other two. We hope to make the game feel harder, but not unfair in the start. Thank you very much for playing our game and leaving such a thoughtful comment, it truly means a lot to us!

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Those sound like great changes! I like everything else about the game, but making the game progressively get harder is definitely going to enhance the experience.