hi! i already gushed about this on twitter but i'll spell out my thoughts more articulately here :9
i thought the atmosphere was very mysterious--something like looking into a magic woods. i never felt threatened, and i was curious to explore. it had a very easy adventure game feel so it made me want to explore immediately. (and i really mean it when i say it had a ghibli atmosphere!)
the fetch quest was very easy to understand! there didn't need to be any instruction--just the checklist alone made sense.
i don't remember the dialogue too well b/c iirc there was only one and it was at the end but i think the pacing was appropriate especially for the situation
finally i'd like to say i really liked the art and music for the game!! it's always really exciting seeing rpgmaker games with complete/not tiled backgrounds--it feels very adventure game and it's very exciting! i don't remember too well right now but i think the music was perfect, and i keep associating it with ib in a good way. i think i might suggest changing the font for the dialogue/message box? i think it could feel dreamier or somehow more "storybook" or forest-like. i think changing this would really add to the mood.
again, really great job, an incredible demo for two weeks!! i look forward to seeing this finished sometime in the future!