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We apologise for an issue that has occured with submitting your rating. Your judge's review is pasted below:

Animal Office was fun! I survived for as long as I could, which probably wasn't very long. I think I made it to level 6 or 7. The visuals were all cohesive and on theme for each other. The music was great! Even though it had a strong beat, it wasn't annoying to listen to, so that's great!
I wish the mechanics were a bit more like what you described in your GDD. I played for a few minutes and hit level 6 or 7, but never went to the next 'level' or got to upgrade anything. I like the abilities that were in there, though. The 'agile' projectile looked really cool and was quite useful.
The theme felt like a bit of a stretch to me. As there wasn't really a connection to 'you are the weapon' except the implicit story of 'fighting for your family through the week,' which didn't end up as an aspect of the final game, that I saw.
Your GDD is a little bit sparse, but it gets its point across. I wish there was a list of things you were going to complete for each feature, like a checklist, so as the judges we can see how far you got vs. how far we got simply because we're bad at the game.
Overall I really enjoyed what was in the game, I liked the music and the artwork the best. Awesome submission! Great work

Thank you for your time to review our game! It was our first attempt ever at making a game as a team. Some of us tried making small games by themselves but we never got together until this jam to actually make something. We've been talking about making a game together for years and this was the perfect opportunity! The theme felt like a bit of a stretch to us as well because we first came up with an idea, before theme was announces, and then tried to connect it to the theme. Our goal was to learn, make something playable and fun, and it looks like we had achieved success! I'm sure we will take part in some of the next jams as well having even more skills under our belts.