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I liked that a weapon was wielding another weapon to defeat other weapons. However I felt disconnected on how Dave played a part in the game itself. I didn't see him upgrade or really play any part other then roam around in the upgrade area. He didn't even stay in his pen for very long. I also noticed that the exp required to get a new upgrade didn't go up with the levels either.
Suggestions:
- Have Dave's clothes or something about him when gaining upgrades.
- Add an exit button for the upgrade screen rather then binded to Esc because then the game can't be played in Fullscreen without feeling like the game locked up and having to refresh to get out of it. This one took me a while to figure out and had to reread the controls a few times to realize the issue.
- Have a level where Dave escapes and is on the field and you have to defend him or lose your Dave.