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Hey Puck,
I can see that the game was unfinished. I read through your GDD and I really like the direction you were going in. A retro side-scroller where you have to destroy things, but also make it through certain obstacles sounds like a lot of fun!
I was able to destroy all the boats, but there didn't seem to be a way to fly, and even when I hit the helicopter, it wouldn't die.
I liked your artwork in the retro style. The colors really popped and were pleasing to look at. You are the weapon, running into things, killing boats and the like; you definitely kept to the theme and incorporated it well. Great job there!
Your GDD was clear about your goals and what you intended to do. I do wish there was a development timeline of sorts so I could more accurately see what you finished, had plans for, and didn't finish. That helps a lot as judges, and, I feel, as developers to keep a running tally of what we're doing and still have left to do.
Overall I think it was a great start to a game that has a lot of potential!