Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

If you're refering to the empty slots, it's a secret unlockable.

(2 edits)

No, the bug is within the scenes in Maddie's and Ari's gallery. When you continue going through all the scenes, the last scene gives you a bug (This one is the good Scene with both Maddie and Ari)


```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/gallerych3.rpy", line 385, in execute

  File "game/gallerych3.rpy", line 385, in execute

  File "game/gallerych3.rpy", line 391, in execute

  File "game/gallerych3.rpy", line 391, in keywords

  File "game/gallerych3.rpy", line 391, in <module>

NameError: name 'MA2_cg1' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 923, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2235, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3276, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 3694, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 568, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/screen.py", line 432, in visit_all

    callback(self)

  File "renpy/display/core.py", line 3694, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/screen.py", line 443, in per_interact

    self.update()

  File "renpy/display/screen.py", line 631, in update

    self.screen.function(**self.scope)

  File "game/gallerych3.rpy", line 385, in execute

  File "game/gallerych3.rpy", line 385, in execute

  File "game/gallerych3.rpy", line 391, in execute

  File "game/gallerych3.rpy", line 391, in keywords

  File "game/gallerych3.rpy", line 391, in <module>

NameError: name 'MA2_cg1' is not defined

Windows-10-10.0.19041

Ren'Py 7.4.8.1895

In Heat: Honeymoon! 3.1

Sat Feb 15 11:14:11 2025

```


Here's the other bug for the bad ending with Maddie


```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00action_menu.rpy", line 107, in __call__

    raise Exception("%r is not a screen or a label." % orig_screen)

Exception: u'MA1_cg13' is not a screen or a label.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 923, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2235, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3276, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 4110, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1090, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 48, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1090, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1090, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 720, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1090, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/behavior.py", line 979, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 914, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 329, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_menu.rpy", line 107, in __call__

    raise Exception("%r is not a screen or a label." % orig_screen)

Exception: u'MA1_cg13' is not a screen or a label.

Windows-10-10.0.19041

Ren'Py 7.4.8.1895

In Heat: Honeymoon! 3.1

Sat Feb 15 11:16:29 2025

```


Again, only this happens is within their scenes in the gallery

(+1)

Holy crap, I found what the mistakes were.
On one transition from one gallery image to another, it wasn't set to the default "Dissolve". It was somehow set to a name to a random scene, I don't know how that happened.

The other bug, there being no cg13 defined is bc there's no cg13 and I forgot to keep it from spawning a "next" button on cg12. This is why one mustn't code at 4AM. Thank you for the bugs listed out, immediately fixed them and will get a build in an hour!