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(1 edit)

Hi, yes stat updates are meant as additional queries to the AI to update specific stats, initial tests show they are much better at accurately determining stat changes. The only problem is that they double the number of AI queries which will likely overwhelm my server. I’m working on incorporating togglable “modules” to make this an optional feature.

Ah no worries I'm running my own model locally so you don't have to worry. Was just curious how i could implement this into my own custom worlds.