Here’s my thoughts on it and what I liked.
- I really like the cute theme of the game.
- I found the game easy to understand and pick up, I did not find anything frustrating, the aim and goals are straight forward and easy to understand.
- Game runs smoothly with no technical problems for me.
- The length of days feels about right, I do like the idea of short missions as well.
- Overall, I did enjoy playing this game.
Here’s my feedback
- Resource abundance on some of the levels towards the start, I could just build a rocket very quickly on the first day then launch, likely was not intended by developers.
- I don’t really feel much threat during the nights, 1-3 warriors was enough to defend my colony and I didn’t really need walls, towers and so on, the overall difficulty is on the easier side.
- I think it would be nice to manually select workers then place them somewhere, rather than purely having them move by assigning workers to structures, resources or the rocket.
- I think an improved win screen would be nice, maybe SFX or music for it, the game seems to keep on going in the background and you can see all the carrots etc on the screen.
Perhaps there could be stuff to look around for on the map? Maybe a fog of war and you can uncover the map? I think it would be interesting for warrior bunnies to have something to do during the day, or maybe they are sleeping during the day? It does feel unusual how warriors are always there 24/7 with no rest. These are just ideas I'm thinking of.
I have attached the playthrough for it from start to finish (just the gameplay no talking).